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There are also 3rd party Flash 3D engines such as Papervision3D that can be used. Using Adobe Flash Player 10 and later, you can use Flash's built-in cameras and 2.5D abilities in your Flash templates. The GPU upscaling is automatically maintained. Below is an example of forcing 720p5000 Flash content to be rendered at any 1080i5000 channel. Here you can specify what TemplateHost to load for each resolution. To do this, just override the TemplateHost section of your config file. One common solution is to let Flash Player run at a lower resolution and then upscale the final render from Flash in Caspar GPU Mixer. You might notice a major drop in performance between 720p50i5000 channels. Improving Performance of Flash Templatesįlash Player may be a CPU bottleneck when playing high resolution channels. If you need to use ActionScript in your template (other then basic stop() commands and alike), you should follow the guide lines in Guide: Creating Advanced Flash Templates.
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If you create a timeline animation for a text field, convert the instance to a movie clip before you create the keyframes. Try to avoid several instances with the same instance name since it can be hard to keep track of the project. Please see the tables in the Frame Rates section for examples and guidelines.
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Interlacing via the Flash Producerīy changing the frame rate in the Flash Document Properties inside Adobe's Flash Professional to twice the normal rate, the Flash Producer and a consumer will output interlaced dynamic output.

This is important to know, so that you make sure that this layer has its last keyframe on the frame you want the template to be removed. If there is no stop() command after the outro label, the removeTemplate() call will be injected in the last frame of the layer that contains the outro label.
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If found, the generator will inject a removeTemplate() call on the same keyframe which will remove the template from the Template Host. The Template Generator will look for any stop() command placed after the outro label.

If you create a label named "outro", CasparCG will automatically go to and play this label when a STOP command is received. You can create labels in your main time line that can be accessed from CasparCG with the INVOKE command. ft file will bee generated and you are ready to test it in CasparCG Server.

Many existing SWFs are built on the assumption that they will be stored on a web server and embedded in a web page.
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Since you have full control over everything in Flash, you can dynamically change texts and control individual animations, and all ActionScript execution works (unlike when you import SWFs into other tools such as Adobe After Effects). This includes Flash animations SWF and Flash video FLV as well as audio, all via the FT file (which is just a SWF that has gone through TemplateGenerator.) Dynamic media is played by the CasparCG Server’s Flash Producer, so everything that the Adobe FlashPlayer can handle can be played.
